Software Development For Immersive And Interactive Experiences

WHAT WE DO

We bring story-driven experiences to life by fusing narrative, art & technology.

When it comes to creating unforgettable experiences, we have three essential pillars…

  • We use narrative as our north star, exploring new techniques while staying true to the story we want to tell.

  • The audience is our main character. With each choice and action, they are rewarded and given agency throughout the experience.

  • The alignment of both story and choice gives the audience a deeper connection with the experience, each other, and the world beyond the experiences we share.

Who we are

A passionate team of creators making fun machines

Close-up of a young woman with short hair, smiling, illuminated by colorful neon lights in shades of green, blue, pink, and purple.
  • I work as a creative developer, building digital experiences that are presented in web or immersive environments. I use elements of interaction development, design, visual and sound integration, and game development.

Dom Davis
Founder / Lead CT

Lauren Shroeder Creative Technologist

Found-CreativeTechnologist-DomDavis
  • I manage the engineering needs of the project and also work with the client to navigate any technical hurdles, costs, and timeline around creative. I also work with our creative team to work within our project needs, help with sourcing/strategy, and budgeting/pitching

Goldie Nourian Producer

A woman with long hair illuminated by colorful neon lights, casting blue, green, and pink hues on her face and hair.
  • Hi! I’m Goldie, I work on defining, communicating, and delivering how the story of an experience is conveyed to the guest. I also help manage production of a project — from conception through design and into final install.

Our Values

A few things to remember…

  • Put the Audience First

  • Embrace Experimentation

  • Deep Collaboration

  • Each Action Serves The Narrative

  • Everyone Deserves To Be Heard

  • Every Experience Is Unique

Our Process

AN INTEGRATED WORKFLOW

  • Origin

    What are your goals?

    We go over your vision and how our capabilities help you achieve it.

  • Concepting

    What do we want people to walk away with?

    We collaborate on ideation, high-level experience design, and creative direction for the journey we’re creating.

  • Design

    What do we need to create the experience?

    We define and refine how the concepts will be executed by strategizing budgets, building timelines, and outlining the resources needed.

  • Production

    It’s alive! But what if we added this instead of that?

    We go through the iterative process of prototyping, application building, content creation, refinement, and playtesting.

  • Integration

    How do we install?

    We work with the technical, production, and fabrication teams on the final installation, adjustment, QA, and documentation/handoff.

Services

A deeper dive into our capabilities

  • We work collaboratively with you to transform ideas into visual concepts, experiences, and the technical strategy for execution.

  • We specialize in selecting gear, working with technicians, and creating content for live events. Our goal is to offer a unique experience that aligns with the event's aesthetics, artist's vision, and brand image.

  • We use to create custom applications for events and installations with full customization and input/output capabilities.

  • Using our expertise in power, signal flow, mapping techniques, and content, we bring various environments to life, including building facades, 360 rooms, stages, sculptures, and pseudo-holograms.

  • Our team combines narrative, experience design, and interactive technology to craft engaging puzzles, games, characters, and clues that immerse your audience in your story.

  • Using a variety of sensors, computers, projectors, and LEDs, we create interactive experiences for various spaces and can assist in enhancing and supporting your current installation and installation team.

Still curious?

See our projects